Global Storage - Structure
The purpose of Move programs is to read from and write to tree-shaped persistent global storage. Programs cannot access the filesystem, network, or any other data outside of this tree.
In pseudocode, the global storage looks something like:
struct GlobalStorage {
resources: Map<(address, ResourceType), ResourceValue>
modules: Map<(address, ModuleName), ModuleBytecode>
}
Structurally, global storage is a forest consisting of trees rooted at an account address
. Each address can store both resource data values and module code values. As the pseudocode above indicates, each address
can store at most one resource value of a given type and at most one module with a given name.